How to play
Tap a topic to expand. Everything you need to know about Spirit-Clicker.
The basics
Tap the spirit to attack. Every defeat drops Essence and pushes you +1 level.
Your Idle Damage keeps fighting even when you're not tapping.
Heroes & skills
Spend Essence in the UPGRADES panel to recruit heroes. Tap Damage boosts your taps, Idle Damage your auto-attack. Each hero doubles its own power at level 100 / 250 / 500.
Skills
Unlock 5 battle skills, one after each of the first five bosses. Tap the button below the spirit to fire the buff, then wait out the 60-second cooldown.
Bosses, shields & parries
Bosses
Every 10th level spawns a boss with a 30-second timer. Beat it to push into the next wave; if it escapes, you retry the current wave (your Essence & upgrades stay).
Shields
From Level 50, some spirits raise a shield that neither tapping nor idle damage breaks. Swipe the way the arrow points to shatter it — a swipe is the only way through.
Parries
From Level 75, a spirit may telegraph an attack — a growing ring around crossed swords. Hold your finger down through the hit to brace; let go too early and it briefly stuns you. A boss throws one defensive beat per fight — a shield or a parry — with its timer still running, so be quick.
Prestige & Echoes
From Level 100 you can prestige: reset your run in exchange for Echoes.
The higher your level when you reset, the more Echoes you earn — so keep climbing until your progress slows, then prestige.
Spend Echoes in the ECHOES tab: EMPOWER the 2 core echoes (Tap & Idle) directly — they compound, so every prestige makes your next climb faster — or ROLL for 23 more across 6 build types. Echoes are permanent and never reset.
Codex & badges
Every spirit you defeat is logged here. Keep defeating a spirit to climb its badge tiers — each badge permanently multiplies your Tap & Idle damage a little more.
The more spirits you collect, the bigger the codex multiplier.
Goals (Quests & Achievements)
Quests
Daily, weekly and monthly objectives in the GOALS panel. Complete one and claim Essence or Echoes; rewards scale with your highest level so they never go stale. Each daily you claim also grants a PvP run (see Ranks).
Achievements
Permanent milestones that unlock automatically as you rack up kills, bosses, levels, taps and PvP runs. Each grants a permanent Tap or Idle boost; nothing to claim, they just keep stacking.
Ranks (PvP & Friends)
PvP
Weekly competitive runs that start from zero (no main-game progress carries in). Pick a perk after each boss; highest level reached wins.
You earn runs by claiming daily quests (1 each, up to 3/day). They save up over the week (max 21) so you can spend them whenever, and reset when the season rolls over. Two lanes: No NFTs (pure skill) and NFT-Boosted (your NFTs count). This is the Roguelite mode — a second mode, Classic (replay the main game, weekly, furthest wins), is coming.
Friends
Add friends in Ranks → Friends to compare highest level and total kills, a mini personal leaderboard.
NFTs & wallet
Optional. Link your Enjin Wallet in Settings → Account to add Tap / Idle / Essence / Echoes bonuses from owned NFTs. Totally fine to skip and play normally.